Brew by Discovery
Hold an ingredient over the stand and the vapor clouds with a color hint. A failed brew bottles a Murky Draught that names one ingredient that would have worked — and every success is written into your recipes page, permanently.
Every drop counts.
Distillation makes brewing a craft you learn instead of a chart you look up — a stand that teaches, potions worth planning around, cures that are decisions. Every recipe brews from items vanilla already ships.
Distillation's first public release is out as a beta. Every system is complete and tested; it has not had a long public soak yet.
Hold an ingredient over the stand and the vapor clouds with a color hint. A failed brew bottles a Murky Draught that names one ingredient that would have worked — and every success is written into your recipes page, permanently.
Resistance, Haste, Absorption, Luck, Glowing, Levitation, and Health Boost — every effect vanilla shipped without a recipe becomes brewable, from a shulker shell, honey over a sugar brew, a golden apple, a nautilus shell, a glow ink sac, a chorus fruit, a pumpkin pie.
Set the stand on a cauldron heated from below and a recipe you've discovered fills six bottles in one pass at 1.5× the ingredient cost. One session kits the whole raid party.
Surgical cures brewed from the affliction's own source — a poison antidote from a fermented spider eye, a wither antidote from a wither rose. Each strips exactly one effect; your 8-minute buffs stay.
Also in the design: utility potions at honest 8:00 durations you can sip in halves, an extended-and-amplified premium path at double the reagent, and 60-second lingering clouds that make a support brewer viable. Read the full promise in design/VISION.md.
Distillation is a member of Concord — a modular collection of system overhauls. Install any, combine all: every mod stands entirely on its own, and siblings light up together without ever being required.